Bertram Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries bastard swords. His chestnut hair is cut short. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Passionate. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Iolite (60 gp). Jet (60 gp).
Gomory Langley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man usually wears his brown robe and has his morningstar always slung over his shoulder. He wears a small hat to cover his moderate length red hair. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a dire rats raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Beggar
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 5 (-3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Eloise Copeland, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in earthy colors with a pastel and brown handkerchief worn on her right side. She has silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Shepherd, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Architect for hire.
Motivation: Wants her loneliness to end; and balancing her hectic life and new architect responsibilities is difficult
Ideals: Philantrophist, Optimist. Bonds: Poor, Job, Has a crush. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Blue quartz (14 gp). Tiger eye turquoise (14 gp). Moonstone (80 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.
Geoffrey Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: He was born to loving parents in a slum to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and to clean up the streets
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Poor, Military. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Banded agate (10 gp). Hematite (10 gp).
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