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NPC Generator

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Advanced [show]


Kyle Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of daggers on his belt, each one with a amber on the hilt. His auburn hair is heavily combed to the left. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. In his 14th year, his parents were killed by a giants raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Vance, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Obsidian (13 gp). Azurite (13 gp). Chrysoberyl (60 gp). Hematite (13 gp). 1 Chain shirt.


Social Check DCs


Eloise Gracey, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She is tall, broad shouldered and powerfully built. Her blonde hair is braided into rings. Her eyes are likewise blue.

Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Eloise does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 5 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, Family. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Eloise Gracey, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)17 (+3) 6 (-2)11 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 8
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Tickle, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). Her auburn hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invites people to come help in her community garden.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Eloise liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers.

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Nature, Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Eloise Tickle, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Margery Byron, Female Human [Permalink]

Personal [hide]

Description: A 5'3" eastern woman, she wears a faded coat and loose pants complete with wide-brimmed hat. Her long red hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She does not trust anyone and sleeps with one eye open.

History: She was born in the east. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She hasn't been sleeping well lately.

Motivation: Revenge.

Flaws: Ugly, Insomniac. Bonds: Enemies, Immigrant. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Margery Byron, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)9 (-1) 17 (+3)8 (-1)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp.


Social Check DCs

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