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NPC Generator

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Advanced [show]


Emmeline Skelton, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is muscular with a powerful set of arms. She keeps her long silver hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She's since become an addict/alcoholic.

Motivation: Regain custody of her daughter; and doesn't want to be a assassin and was forced into it by her family

Flaws: Antagonistic, Addict, Disease. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Emmeline Skelton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Silver pearl (60 gp).


Social Check DCs


Isabella Lincoln, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries nunchakus. She has a long chestnut ponytail with little hanging trinkets. She has a dull look in her brown eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Isabella Lincoln, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Infernal, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Optimist. Flaws: Insane, Forgetful. Bonds: Nature, Family. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Kyle Dryden, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20 pp. 1 Thunderstones. 1 Smokesticks. 1 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Adelard Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his white hair in a flapper bob. He has a dull look in his blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Adelard studied abroad. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Greedy, Depressed. Bonds: Military. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Adelard Halsey, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs

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