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NPC Generator

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Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white clothing when he does not wear armor. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Performer

Voice: German accent

Attributes [hide]

Conrad Gentry, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Miles Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Miles Blakely, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Agatha Benson, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a robe, a symbol of luck around her neck, and a quarterstaff on her belt. She sports golden long hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Agatha grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Joker. Bonds: Enemies, Adventurer, Nature. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Agatha Benson, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Wilberforce, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses like a well dressed Miner does. She has a long golden ponytail with little hanging trinkets. Her fierce green eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.

History: Avice was born in the north. At a young age she loved to build and create. After coming to the age of reason, Avice took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Gifted, Persistence. Bonds: Job, Enemies. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Avice Wilberforce, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Orc, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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