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NPC Generator

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Advanced [show]


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his auburn hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Logical. Flaws: Fearful. Bonds: Job, Adventurer, Poor. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Tindall, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Washington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Washington, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice. Flaws: Insane, Disease. Bonds: Job, Poor. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Don Cooper, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)17 (+3) 16 (+3)16 (+3)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Aquan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Alexandrite (600 gp). Azurite (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Heward Marlowe, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Heward took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Heward Marlowe, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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