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NPC Generator

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Advanced [show]


Matilda Weld, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants. Her brown hair is lengthy and is close to two feet long. She has green eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and money/treasure

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich, Nature. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Matilda Weld, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).


Social Check DCs


Melissa Kenley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, brown, dusty cloak. She wears a top hat to hide her balding. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her mother. Melissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Farmer and occasionally as a mercenary.

Motivation: She feels kind of lost in life; and to be a assassin again

Ideals: Joker, Fighting. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Melissa Kenley, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Jane Tatum, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown coat over a blue low-cut shirt, and a feathered hat upon her head. Her long red hair reaches down to her waist. Her eyes are likewise gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Jane was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jane took refuge in the ruined castle and found the beat up axe and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by orcs. Jane was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Flaws: Antagonistic. Bonds: Family, Nature, Enemies, Rich. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Jane Tatum, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Kendal, Female Human [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her hair is long and white with streaks of red, and is pulled back with small blue clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Katherine was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 15 years.

Motivation: She is content; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Katherine Kendal, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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