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NPC Generator

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Advanced [show]


Ermina Addington, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has done her best to style her red hair to look like a famous performer. She has gleaming, smiling blue eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Assassin business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Assassin. She became a Assassin soon after.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Entrepeneur. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Ermina Addington, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Griselda Stansfield, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. She has wavy auburn hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Rich, Job, Family. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Griselda Stansfield, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 5 (-3)11 (+0) 10 (+0)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Alice Kensley, Female Human [Permalink]

Personal [hide]

Description: This western woman wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. Her clothes are grease stained in places. She has no hair. Her brown unseeing eyes seem to look past you.

Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the west, but her parents moved at a very young age to the south. Alice was born on a far western plains where she grew up under the tutelage of her father, an expert Miner. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Whispers

Attributes [hide]

Alice Kensley, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Aldous Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Bounty Hunter. His golden hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Bounty Hunter in town.

History: Aldous was born the youngest of three triplets. He worked as a nervous Bounty Hunter and found it very stressful. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Aldous Kelsey, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 6 (-2)16 (+3)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Blue quartz (9 gp). Sardonyx (60 gp). 1 Darkwood Buckler.


Social Check DCs

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