Margery Chester, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears dark leathers with embroidery. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her fierce violet eyes like to dwell on things.
Personality: Margery is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the north, but her parents moved at a very young age to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.
Motivation: Many giants want her driven away; and she would like to get married and retire
Ideals: Extrovert. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Agatha Rutherford, Female Human [Permalink]
Personal [hide]
Description: She usually wears her tan robe and has her scimitar always slung over her shoulder. She is portly but not overly obese. Her golden hair is slicked back into a classic pompadour. Her gray eyes peer out from beneath her deerstalker tan hat.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Energy wise she seems alert and responsive.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Many dire rats want her driven away; and a need for knowledge about a nearby landmark
Ideals: Artistic, Professionalism. Bonds: Adventurer, Guardian, Enemies. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 16 (+3) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Jet (130 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp).
Isabella Winthrop, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears baggy violet pantaloons and a pastel scarf. She wears her brown hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Abrasive and pushy, she has a hard time making friends. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 17 (+3) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. Blue quartz (10 gp). Red-brown spinel (90 gp). Violet garnet (200 gp). Pink pearl (90 gp).
Melissa Harlan, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely violet suit with black socks and a vest with buckled shoes. She is bristling with hidden weapons, mostly bows and sais. Her black hair is cut short. She has several tiny emerald earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Criminal record, Rich, Religious, Enemies. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


