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NPC Generator

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Advanced [show]


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his blue robe. He is muscular with a powerful set of arms. His chestnut hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Disease. Bonds: Has a crush, Religious, Family. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Law, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Odo Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His silver hair is kept up in a ponytail inside a top hat. His eyes are likewise amber.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Odo took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Retire the richest man in the north; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Odo Roscoe, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Egelina Gresham, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her white hair is well kept. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has all her life been fascinated with music.

History: Egelina was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Egelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Egelina. She left for the west, certain she would find work there.

Motivation: To be a Jeweler again.

Ideals: Fighting, Artistic. Bonds: Job, Criminal record, Immigrant. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Egelina Gresham, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)4 (-3) 13 (+1)16 (+3)
Skills Acrobatics +5, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Emeny Morton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a faded coat and loose pants complete with broad hat. Her blonde hair is wavy and long. She has amber eyes and a yellow hat with a violet feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Emeny was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by brigands. Emeny was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Opinionated. Flaws: Fearful. Bonds: Poor, Enemies. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Emeny Morton, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs

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