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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Peter Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful wizard made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He has worked as a Mortician like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Bonds: Mentor, Job. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Peter Cotton, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Nicholas Branson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy silver hair. His fierce gray eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Mundane, Antagonistic, Fearful. Bonds: Poor, Military. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Branson, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 18 (+4)8 (-1)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. Brass mug with jade inlays (500 gp). A silver and pearl hairclip (20 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel armored body suit, with a simple yellow line shooting up and back down. With bright blonde hair and a scraggly beard. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gerard was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He has achieved small success as a Assassin.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Job. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Gerard Remington, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Oriel Middleton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a tan suit, grey shirt, and green tie. Her hair is cut close to her head. Her eyes are hazel and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.

Motivation: She has money and likes to spend it; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Religious, Criminal record, Nature, Rich. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oriel Middleton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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