John Wentworth, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His long auburn hair reaches down to his waist. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Shoemaker. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to be a hunter again
Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Military. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Lance Wesley, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His auburn hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.
Motivation: Seeks redemption; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Rhodochrosite (13 gp). Alexandrite (1400 gp).
Nicholas Windsor, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean tan cloak covering his clean studded leather. He sports a long auburn beard, and similarly colored long hair. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Anne Braxton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears white leather gloves, a white jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. She has styled her blonde hair well, parting it to the right. She has brown eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her sister before her, after school she went straight into learning to become a Bricklayer. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Job, Immigrant. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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