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NPC Generator

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Advanced [show]


Susannah Tickle, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is always cut to a buzz. Her skin is flawless and her green eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born at the edge of vast desert. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she's looking for her big break

Ideals: Optimist. Bonds: Attractive, Family, Nature, Adventurer, Has a crush. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Susannah Tickle, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Deep blue spinel (300 gp). Citrine (50 gp).


Social Check DCs


Oriel Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a black feathered hat and black clothes. Her silver hair is slicked back into a classic pompadour. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to fit into much smaller and tighter spaces than normal.

History: She was born a particularly ugly child, much to the horror of her parents. Oriel was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriel decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hasn't been sleeping well lately.

Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and seeks redemption

Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Criminal record, Family. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Oriel Bradshaw, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Gilbert Hale, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. This brown eyed northerner is not easily forgotten.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Gilbert studied abroad. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He feels kind of lost in life; and someone believes him a fraud

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Enemies, Immigrant. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Gilbert Hale, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Solomon Gentry, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Apothecary, Solomon learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying brother.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Solomon Gentry, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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