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NPC Generator

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Advanced [show]


Cecily Morley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a violet small hat and violet clothes, she is not a threatening figure. She wears her red hair up. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She receives visions of the future at random moments

History: She was born in the south, but her parents moved at a very young age to the west. Her druidic abilities were realized during a raid on her village. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Cecily never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion

Ideals: Joker, Gifted. Bonds: Immigrant, In love, Adventurer. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Cecily Morley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Browning, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a green vest and prefers tan and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is cut short with large spiked bangs in the front. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Ugly, Addict, Secretive. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Elysande Browning, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple black robe with pastel stripes complete with hood. His whole body is exceptionally muscular. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Kyle hails from a village terrorized by illithids. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Forgetful, PTSD. Bonds: Immigrant, Enemies, Adventurer. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Kyle Home, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)7 (-2) 12 (+1)12 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Matilda Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. She has a very tight haircut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.

History: She was born in the west, but her parents moved at a very young age to the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the west, certain she would find work there.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Cynical, Addict, PTSD. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Matilda Graeme, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)15 (+2) 10 (+0)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Moss agate (11 gp).


Social Check DCs

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