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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Conrad Rayden, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly brown, has prominent grey streaks. His eyes are green and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a forest tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Nature, Slave. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Rayden, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Don Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He carries with him a set of bows on his belt, each one with a jet on the hilt. His white hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted, Professionalism. Bonds: Attractive, Adventurer. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Denholm, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Adam Barton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is typically in his Fisher uniform. Beneath his clothing is a huge mess of scar tissue. He has moderate length chestnut hair. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a desert tribe. He worked as a nervous Fisher and found it very stressful. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Antagonistic. Bonds: Job, Slave, Family, Nature. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Adam Barton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Alice Springfield, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her tan robe and has her rapier always slung over her shoulder. Her white hair is braided into rings. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Alice Springfield, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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