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NPC Generator

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Advanced [show]


Agnes Chatham, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a worn and beaten armor. Her white hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Agnes took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane, Shy. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Agnes Chatham, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He has done his best to style his auburn hair to look like a famous performer. He has blue eyes and a blue hat with a violet feather.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Religious, Job. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Emsworth, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Matilda Everly, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a white suit, brown shirt, and grey tie. She keeps her golden hair in a flapper bob. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. After coming to the age of reason, Matilda took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Matilda Everly, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Millicent Weston, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a faded coat and loose pants complete with feathered hat. Her brown hair is braided into rings. She has gleaming, smiling amber eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in the south, but her parents moved at a very young age to the west. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Find a way to reverse the transformation of her brother; and she is greedy

Ideals: Impeccable. Bonds: Immigrant, Attractive, Family, Rich. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Millicent Weston, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)15 (+2) 9 (-1)8 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). An abacus with copper, silver and gold markers (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs

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