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NPC Generator

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Ability Scores
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Advanced [show]


Maynild Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her hair, while still mostly black, has prominent grey streaks. Her ears are large.

Personality: She has always had a great fascination with Human culture. Flattery will make her almost putty in your hands.

History: She got into the Animal Trainer business at a young age. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Ugly, Racist, Selfish. Bonds: Job. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Maynild Staurheim, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Halsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, and is pretty ugly. His silver hair is thinning but still full. His green eyes are passionate and lively.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Clerebold Halsey, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Mary Ramsay, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears silk and lounges about seductively and is in decent physical shape. Her black hair is wavy and long. Her fierce hazel eyes like to dwell on things.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the west to a Engraver, Mary learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Attractive, In love, Job, Family. Occupation: Engraver

Voice: American accent

Attributes [hide]

Mary Ramsay, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Langston, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her spear ready. Her black hair is smooth and relatively long. Her gray eyes dart from person to person.

Personality: Eleanor wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Disciplined, Logical. Flaws: Insane. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Eleanor Langston, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Star ruby (1400 gp).


Social Check DCs

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