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NPC Generator

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Advanced [show]


Agatha Spaulding, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is also unnaturally pale. Her tied-back hair is chestnut. She has violet eyes and a black hat with a tan feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Agatha studied abroad. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Debt. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Agatha Spaulding, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 18 (+4)8 (-1)
Skills Intimidation +2, Medicine +7
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. Gold dragon comb with red garnet eye (1500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his scimitar. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is a Hag in disguise. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

John Barclay, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His brown eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can't help but pocket interesting objects he comes across

History: Charles lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Flaws: Antagonistic, Disease. Bonds: Criminal record, Family, Job. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Charles Hayhurst, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Odo Hampton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He has wavy black hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: Odo hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Odo Hampton, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)12 (+1) 11 (+0)8 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs

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