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NPC Generator

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Advanced [show]


Hadwisa Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her skin is fair and her fingers are delicate and long. Her red hair is cut short. She is baby faced.

Personality: A skeptical and narcissistic woman, Hadwisa's first love is herself. Her second love is also herself. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, In love. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Hadwisa Watson, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Millicent Altham, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with deerstalker hat. Her golden hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Millicent Altham, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Deep blue spinel (1300 gp). Coral (60 gp).


Social Check DCs


Gerald Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Scribe, who enjoyed hunting, Gerald was taken on many hunting expeditions. A freak accident while working with his Scribe mother left him crippled. He has never given up on his poetry dream.

Motivation: Further expansion of business; and money/treasure

Ideals: Artistic, Opinionated. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Gerald Ainsley, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 3 (-4)18 (+4) 13 (+1)7 (-2)
Skills Medicine +4, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Gnome, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Freshwater pearl (4 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown armored body suit, with a simple yellow line shooting up and back down. She has wavy blonde hair. She has violet eyes and a brown hat with a yellow feather.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Energy wise she seems alert and responsive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Criminal record. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriel Brandon, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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