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NPC Generator

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Advanced [show]


Giselle Lindsey, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is long and auburn with streaks of silver, and is pulled back with small blue clips. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth she was tutored by a cruel and relentless mentor. In her 12th year, her parents were killed by a orcs raid, leaving Giselle alone in the world. After a stint in an orphanage, she was adopted. She has set out to sabotage the competition.

Motivation: Revenge.

Ideals: Gifted. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Giselle Lindsey, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Performance +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Elysande Garrick, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. Her brown hair is heavily combed to the left. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Elysande was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Elysande's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Elysande Garrick, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Red garnet (120 gp).


Social Check DCs


Guy Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a grey poncho over his likewise colored trousers and shirt. He has no hair. His green eyes dart from person to person to random spaces in the air.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Interpreter business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the old dungeon and found the beat up whip and armor he uses now. He has worked as a Interpreter like his mother before him.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Winterbourne, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Moss agate (13 gp). Golden pearl (110 gp). Hematite (13 gp).


Social Check DCs


Eloise Palomarez, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. Her red hair is cut jaggedly and amateurishly. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Eccentric and domineering, Eloise will drive conversation. She has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Masseuse. She ran away from her former home and has been making her living as a Masseuse for the past few years.

Motivation: To be a Spy again.

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Attractive, Religious, Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Eloise Palomarez, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs

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