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NPC Generator

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Advanced [show]


Melissa Hackney, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is an epitome of beauty. She keeps her long auburn hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with finding treasure.

History: She is a Doppelganger in disguise. In her youth she was a Guard, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has taken up work as a Body Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Melissa Hackney, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Trowbridge, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. His white hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Sculptor business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Sculptor like his father before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Trowbridge, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Heather Watson, Female Human [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a yellow coat with blue slacks. She is physically well-built. She wears a feathered hat to cover her moderate length red hair. She has gleaming, smiling violet eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heather took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She has achieved small success as a Mercenary.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Impulsive. Bonds: Nature, Job, Debt. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Heather Watson, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)9 (-1) 7 (-2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (130 gp). Azurite (12 gp). Sard (50 gp).


Social Check DCs


Vicky Merton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fancy brown dress. Her hair is golden and very short. She has gleaming, smiling hazel eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The war was a terrible time for her, and Vicky does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a pair of adventurers, Vicky grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she feels kind of lost in life

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Vicky Merton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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