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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trey Kelsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in blue turtlenecks beneath a tan coat with red slacks. His auburn hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Mortician.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a locksmith again

Ideals: Gifted. Flaws: Disease. Bonds: Family, Job, Enemies. Occupation: Mortician

Voice: American accent

Attributes [hide]

Trey Kelsey, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


William Tatum, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. His hair is white, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: William wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Herbalist mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and regain custody of his daughter

Ideals: Disciplined. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

William Tatum, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Black pearl (1300 gp). Violet garnet (1300 gp). Moss agate (8 gp). Citrine (50 gp).


Social Check DCs


Dean Windsor, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Map Maker profession.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Windsor, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Hunter Hampton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Carter uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Ploughman profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: To clean up the streets.

Bonds: Job, Attractive, Guardian, Immigrant. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Hunter Hampton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Blue star sapphire (1500 gp). Eye agate (5 gp). Citrine (40 gp).


Social Check DCs

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