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NPC Generator

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Advanced [show]


Jacoba Beverly, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears blue trousers with grey and violet striped suspenders. She wears various colorful collared shirts. She wears her hair in dreadlocks. She has brown eyes.

Personality: She is irascible and easily irritated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: She desires power and/or immortality; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Jacoba Beverly, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)7 (-2) 10 (+0)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Citrine (20 gp). Aquamarine (1300 gp). Blue sapphire (1400 gp).


Social Check DCs


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with red lining and desert motifs. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and expand his business

Ideals: Gifted. Bonds: Adventurer, Criminal record, Military, Job. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Bertram Bentley, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)18 (+4) 12 (+1)15 (+2)
Skills History +7, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Beatrice Halsey, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. She wears a deerstalker hat to cover her moderate length brown hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is lazy, self-centered, vain, and jealous.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Beatrice Halsey, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Pink pearl (50 gp). Smoky quartz (40 gp). Aquamarine (200 gp).


Social Check DCs


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a red and green robe with the hood down. His red hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Shane Lincoln, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Golden pearl (150 gp). Azurite (5 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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