Solomon Harlan, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a faded coat and loose pants complete with top hat. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is unkempt and raggedy. His face is scarred and worn.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Slave, Poor. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Tim Rayden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He keeps his brown hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.
History: The child of western immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Addict. Bonds: Attractive, Criminal record, Immigrant. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Charles Denholm, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He has a hunchback. He keeps his long blonde hair kept up in a rat tail. His brown eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Masseuse for hire.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Impeccable. Flaws: Ugly. Bonds: Job, Slave, Adventurer. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item.
Henry Camden, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of giants once and for all.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has money and likes to spend it; and he wants revenge against giants
Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Religious, Rich. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Peridot (60 gp).
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