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NPC Generator

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Advanced [show]


Adam Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: Born to a Adventurer, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Adventurer, Criminal record. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Adam Staurheim, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 7 (-2)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Rhodochrosite (13 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Ramsey, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a green vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her right hand appears badly burned and disfigured. Her hair is cut close to her head. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Brewer in town.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 16th year, her parents were killed by a orcs raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Brewer.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Heather Ramsey, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Elizabeth Easton, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of lances, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large golden tufts of hair around her ears. Her brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Elizabeth isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the east, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Elizabeth Easton, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Elizabeth Tickle, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her brown hair is smooth and relatively long. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She has always had a great fascination with Human culture. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elizabeth took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Religious, Nature. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Elizabeth Tickle, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Insight +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Smoky quartz (70 gp). Black star sapphire (1300 gp). Onyx (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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