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NPC Generator

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Advanced [show]


Sybil Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a blue and violet robe with the hood down. Her head has been shaved. She has gleaming, smiling brown eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: Gifted from a young age, Sybil studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She's attracted to the PC; and she is greedy

Ideals: Joker, Persistence, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Sybil Ainsworth, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 6 (-2)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Emmeline Springfield, Female Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emmeline is combative with any and all who dare try her patience in the slightest.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carpenter arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a rivalry with the Church that dominates her actions; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Justice, Persistence. Bonds: Rich, Slave, Religious. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emmeline Springfield, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Sardonyx (80 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Millicent Marston, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses in blue turtlenecks beneath a grey coat with green slacks, and a wedding ring on her right hand. She has shaved her head bald. She has a dull look in her hazel eyes.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has dedicated herself to building a better village for her children.

Motivation: She's looking for her big break.

Flaws: Shy. Bonds: In love, Adventurer, Poor, Family. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Millicent Marston, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs


Cory Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His ears are large.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Athletic, Gifted, Philantrophist. Flaws: Ugly. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Cooper, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Sard (80 gp). Rock crystal (80 gp). Freshwater pearl (8 gp). Obsidian (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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