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NPC Generator

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Advanced [show]


Peter Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a silver handlebar mustache and slicked back silver hair. His amber eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Kendall, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Dustin Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His chestnut hair is thinning but still full. His amber eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Dustin was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Beitz, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Deep blue spinel (700 gp). Rich purple corundum (1200 gp). Violet garnet (700 gp). Bloodstone (60 gp).


Social Check DCs


Eleanor Woods, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a faded coat and loose pants complete with wide-brimmed hat. Her whole body is exceptionally muscular. Her golden hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is witty, but her monotone delivery comes off as unnerving Eleanor enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a plains tribe. In her 11th year, her parents were killed by a goblins raid, leaving Eleanor alone in the world. After a stint in an orphanage, she was adopted. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and she wants revenge against goblins

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Nature, Enemies. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Eleanor Woods, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Trym Milton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black cloak and cross-gartered brown stockings. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast mountains. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of giants.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Military. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Trym Milton, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)5 (-3)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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