Aldous Compton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Blacksmith uniform. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.
History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and expand his business
Flaws: Addict, PTSD. Bonds: Job, Attractive, Rich. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Goblin, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 800 gp.
Griselda Morley, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'9" and wears a well pressed and immaculate suit (or dress). With bright chestnut hair. Her violet eyes are slightly larger than normal.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the south. Griselda was born on a far southern plains where she grew up under the tutelage of her father, an expert Apothecary. She hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for her; and to get a good night's sleep
Ideals: Logical, Impeccable. Flaws: Secretive, Insomniac. Bonds: Immigrant. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. Smoky quartz (70 gp). Alexandrite (1000 gp). Black pearl (1000 gp).
Hadwisa Davenport, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish black hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the south to a Weaver, Hadwisa learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for her; and further expansion of business
Ideals: Persistence, Impeccable. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp.
Anselm Sutherland, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Unemployed, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Sabotage a competitor.
Flaws: Impulsive. Bonds: Attractive, Job, Poor, Family. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Old masterpiece painting (900 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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