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NPC Generator

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Advanced [show]


Ralf Blackwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears black cloth garments or leather armor. With a patchy chestnut beard and wild chestnut hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: Born in the south to a Barrister, Ralf learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Joker. Bonds: Military, Job, Adventurer, Family. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Blackwood, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)8 (-1) 16 (+3)17 (+3)
Skills Arcana +2, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Odo Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. His brown eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast mountains. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Justice. Bonds: Military, Nature, Job, Adventurer. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Prescott, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp.


Social Check DCs


Gilbert Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes dart from person to person.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Copeland, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Oakley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a bit of a xeno-phobe, disliking non-Humans.

History: Egelina hails from a village terrorized by illithids. Her childhood dream was to be a Dyer, but she was a colossal failure. She has achieved small success as a Farmer.

Motivation: She feels kind of lost in life; and meet up once more with her childhood friend

Flaws: Racist, Depressed. Bonds: Enemies, Adventurer, Job. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Egelina Oakley, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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