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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Marston, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. She has no hair. She has a dull look in her green eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also hits on women, regardless of circumstances.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Alice took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the east, certain she would find work there.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Immigrant, Has a crush. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Alice Marston, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 10 (+0)8 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Soapmaker profession.

History: He was raised in a plains tribe. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Secretive, Mundane. Bonds: Attractive, Job, Nature. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Arnold Tickle, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Hunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has a long golden beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Hunter Huckabee, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Malachite (9 gp). Aquamarine (1400 gp).


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He has a dull look in his gray eyes.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Flaws: Ugly, Shy, Hedonist, PTSD. Bonds: Nature. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Ernest Merton, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)13 (+1) 9 (-1)15 (+2)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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