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NPC Generator

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Advanced [show]


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His red hair is drawn into a tight pony tail with a rose scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Arnold was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and to unite with his brother

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Criminal record. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Arnold Dumph, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple tan robe with black stripes complete with hood. His auburn hair is braided into rings. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his painting dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Tattersall, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Red-brown spinel (120 gp).


Social Check DCs


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He sports a long blonde beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Don Stanford, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Joan Marlee, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a grey cloak and cross-gartered black stockings. Her hair is brown, silky, and of moderate length. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Painter, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and further expansion of business

Ideals: Athletic. Bonds: Attractive, Job, Poor, Family. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Joan Marlee, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)3 (-4) 8 (-1)12 (+1)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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