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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melissa Barclay, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy brown dress. She keeps her long black hair kept up in a rat tail. She has gleaming, smiling gray eyes.

Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. Her father was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Melissa Barclay, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Fire opal (600 gp). Peridot (50 gp). Chalcedony (50 gp).


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform. His brown hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mayor again; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Everard Warwick, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Bloodstone (80 gp). Carnelian (80 gp).


Social Check DCs


Kyle Addington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is renowned for his bright tan suits and hats. His long red hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Farmer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Opinionated. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Kyle Addington, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Tourmaline (100 gp). Onyx (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Sybil Stapleton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time. She sports auburn long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She receives visions of the future at random moments

History: Sybil was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Joker, Gifted, Athletic. Flaws: Ugly. Bonds: Family. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Sybil Stapleton, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10 pp.


Social Check DCs

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