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NPC Generator

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Advanced [show]


Margery Washington, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a red and black handkerchief worn on her left side. She wears her black hair up. Her green eyes are slightly larger than normal.

Personality: She can speak with the recently deceased. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Margery lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Bonds: Family, Adventurer, Guardian. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Margery Washington, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Jane Birkenhead, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple black robe with brown stripes complete with hood. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: Jane is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a great chef.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Slave, In love. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Jane Birkenhead, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Oriel Ainsley, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern woman wears suspenders and yellow workpants. Her shirt is black, and she wears a heavy yellow leather apron most of the time. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are violet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Oriel was born in the south. At a young age she loved to build and create. In her 11th year, her parents were killed by a giants raid, leaving Oriel alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and she wants revenge against giants

Ideals: Athletic, Joker, Persistence. Flaws: Insane. Bonds: Enemies. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Oriel Ainsley, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 11 (+0)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Manfred England, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local bounty hunter

Ideals: Joker. Flaws: Hedonist, Insane. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Manfred England, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Deep blue spinel (1300 gp). Hematite (13 gp). Jet (130 gp). Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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