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NPC Generator

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Lvl.
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Advanced [show]


Avice Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is renowned for her bright red dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly red, has prominent grey streaks. Her violet eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Avice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Avice lived on a farm with her mother, near the main road leading to a nearby town. One day when Avice was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Avice was heart-stricken from the event, and her father started working long hours to provde for them. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and money/treasure

Flaws: Sensitive, PTSD, Secretive. Bonds: Slave, Family, Rich. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Avice Beckwith, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 16 (+3)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Golden yellow topaz (400 gp). Hematite (8 gp). Violet garnet (400 gp). Banded agate (8 gp).


Social Check DCs


Alice Watson, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. Her gray unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Spy father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease, Addict, Hedonist. Bonds: Poor. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Alice Watson, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Malachite (9 gp). Pink pearl (140 gp). Jasper (20 gp). Blue sapphire (400 gp).


Social Check DCs


Gilbert Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears just a green suit. Beneath his clothing is a huge mess of scar tissue. His golden hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: He was born in a small forest village. After coming to the age of reason, Gilbert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and to be a brewer again

Ideals: Gifted. Bonds: Slave, Attractive, Job, Nature. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Skelton, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Coral (40 gp). Fiery yellow corundum (1100 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Tim will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Actor again.

Ideals: Extrovert. Bonds: Attractive, Rich, Job, Nature. Occupation: Priest

Voice: Raspy

Attributes [hide]

Tim Gladstone, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Golden yellow topaz (1400 gp). Red spinel (150 gp). Silver pearl (150 gp). Jet (150 gp).


Social Check DCs

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