Galiena Wakefield, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. Her tied-back hair is red. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her spouse's relatives view her with great suspicion; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Criminal record, Family. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Onyx (60 gp). Amethyst (110 gp). Aquamarine (1600 gp).
Isabella Lester, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily eccentric. She is a very good compulsive liar and kleptomaniac.
History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Blythe, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears just a tan suit. Her top hat is riddled with cuts and holes. Her brown unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Aline never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Maynild Hadley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). She is bald on top and has large auburn tufts of hair around her ears. Her blue eyes dart from person to person.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. The war was a terrible time for her, and Maynild does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. When Maynild reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 16
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Golden yellow topaz (800 gp). Sard (80 gp). Blue quartz (7 gp).
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