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NPC Generator

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Advanced [show]


Ahlyssa Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her skin is fair and her fingers are delicate and long. Her blonde hair is lengthy. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done she does not care how it got done.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a illithids raid, leaving Ahlyssa alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against illithids

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Ahlyssa Tinley, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is wearing the road beaten gear of a warrior. His hair is golden and curly. He wears large thick round spectacles.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with poetry.

History: Born in the south to a Interpreter, Hugh learned a great deal about his father's area of expertise. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Interpreter like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Ideals: Fighting, Artistic. Bonds: Job, Family, Criminal record. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Hugh Marlowe, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to hide his balding. He has brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Ramsey, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 7 (-2)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a tan suit. His golden hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He feels that his past leaves him morally obligated to help; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Secretive. Bonds: Poor. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

John Wellington, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Citrine (60 gp).


Social Check DCs

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