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NPC Generator

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Advanced [show]


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and has a large yellow mantle and cape that has been intricately interwoven into his green robe. His right hand appears badly burned and disfigured. His blonde hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Bertram was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Opinionated, Persistence. Bonds: Rich, Attractive. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Bertram Charlton, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Griselda Barlow, Female Human [Permalink]

Personal [hide]

Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. Her hair is blonde, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Animals are drawn to her, and she is able to talk to them.

History: Her father raised her in a mountain cabin. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and to get a good night's sleep

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Griselda Barlow, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Griselda Van Es, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. She has wavy blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in a small desert village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Miner job and began her own company from there.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Immigrant, Adventurer, Nature, Job. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Griselda Van Es, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he is well dressed, but even with his fine clothing he looks run-down. He has brown hair. His violet eyes are slightly larger than normal.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Anselm studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Religious, Military. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Hackney, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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