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NPC Generator

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Advanced [show]


Millicent Atterton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her hair is short and silver. Her gray eyes dart from person to person.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Millicent was born with her father's beautiful face. She has had some formal music training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's attracted to the PC; and wants a kiss

Ideals: Artistic. Bonds: Military, Attractive, Job, Has a crush. Occupation: Ruler

Voice: French accent

Attributes [hide]

Millicent Atterton, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)15 (+2) 7 (-2)15 (+2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 8
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Lapis lazuli (15 gp). Fire opal (1000 gp).


Social Check DCs


Griselda Windsor, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a violet suit, blue shirt, and brown tie. Her long black hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to loving parents in a slum to the west. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Griselda Windsor, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 18 (+4)12 (+1)
Skills Athletics +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Clayden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trym hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in shortbow use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Insane, Shy. Bonds: Enemies. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Trym Clayden, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Anthony Enfield, Male Human [Permalink]

Personal [hide]

Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Cook, his mother struggled to pay the bills. Anthony was born on a far northern plains where he grew up under the tutelage of his mother, an expert Spy. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Addict. Bonds: Poor, Immigrant, Enemies. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Anthony Enfield, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills History +6
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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