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NPC Generator

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Advanced [show]


Anselm Norton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears black painted combat armor at almost all times, and his gloved hand is found clutching a falchion. His chestnut hair is heavily combed to the left. His hazel eyes peer out from beneath his small black hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Anselm Norton, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Chain shirt. 1 Darkwood Shield. 1 Buckler.


Social Check DCs


Gilbert Yardley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His chestnut hair is slicked back into a classic pompadour. He has green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Justice. Bonds: Attractive, Religious, Enemies, Nature. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Yardley, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Avelina Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A 5'6" northern woman, she wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has slicked back chestnut hair. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Avelina embodies much of what other species detest in the Humans. She believes the world needs to unite to get rid of goblins once and for all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Avelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Many goblins want her driven away; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Avelina Wordsworth, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep blue spinel (1200 gp). Moss agate (5 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Tim Darlington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and prefers to wear flannel. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Darlington, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)10 (+0) 5 (-3)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Jet (100 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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