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NPC Generator

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Advanced [show]


Anne Darby, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears black leather gloves, a black jacket, and tight pants. Her deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She got into the Farmer business at a young age. She was an apprentice working in her mother's forge. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Insomniac, Shy. Bonds: Immigrant, Job. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Anne Darby, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Millicent Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large red tufts of hair around her ears. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Guard. She has drifted from career to career and currently works as a Guard.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Fighting, Athletic. Flaws: Ugly, Emotional, Fearful. Bonds: Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Millicent Heiser, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous England, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized emerald on his left hand. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Emotional, Disease. Bonds: Rich, Slave, Job. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Aldous England, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Beatrice Yardley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She has a slight overbite and is overall scrawny. With wild red hair. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the east to a Adventurer, Beatrice learned a great deal about her father's area of expertise. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now owns her own business.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she's looking for her big break

Ideals: Entrepeneur. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Beatrice Yardley, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 7 (-2)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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