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NPC Generator

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Advanced [show]


Mary Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears a grey tunic with yellow highlights, and long pastel pants that bunch up around her shoes. She has styled her blonde hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Mary was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality

Ideals: Joker, Impeccable. Flaws: Insane. Bonds: Adventurer, Family, Attractive. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Barclay, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Westbrook, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Geoffrey Westbrook, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Guy Adley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mason

Voice: American accent

Attributes [hide]

Guy Adley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 9 (-1)17 (+3)
Skills Intimidation +6, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Helen Ramsey, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. With wild blonde hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful necromancer made her what she is. There was a wharf not far from home where she often wandered off to fish. She struck the Banker job and began her own company from there.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Helen Ramsey, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Malachite (14 gp).


Social Check DCs

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