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NPC Generator

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Advanced [show]


Trym Morley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered pastel stockings. He has a penchant for wearing a ring with an oversized topaz on his left hand. His chestnut hair is kept up in a ponytail inside a small hat. He has amber eyes.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Rich, Nature, Criminal record. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Trym Morley, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Disguise kit.


Social Check DCs


Sarah Thornton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Bellfounder uniform. Her silver hair is singed and shortened. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Sarah was raised in a hard working conservative environment. A gifted student she started as a Carpenter, but she got bored and became a Bellfounder. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Sarah Thornton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)19 (+4) 11 (+0)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Elven, Dwarven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Thomas Skelton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His violet eyes are passionate and lively.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Seamstress.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Skelton, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Azurite (7 gp). Red-brown spinel (100 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Copeland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: The child of a Roofer, who enjoyed hunting, Manfred was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up sai and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Immigrant, Adventurer, Nature, Family. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Manfred Copeland, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Azurite (14 gp). Zircon (60 gp).


Social Check DCs

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