Percival Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is lengthy and is close to two feet long. This brown eyed westerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich western family. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He desires power and/or immortality.
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Williamina Barney, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is wearing the road beaten gear of a warrior, marred by teas. She has wavy black hair. She wears an eyepatch.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.
History: She was born in the south. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home.
Ideals: Fighting, Pacifist. Flaws: Ugly, Terse. Bonds: Immigrant, Slave. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Terran, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Eye agate (4 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.
Juliana Watson, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black deerstalker hat and black clothes. She wears a deerstalker hat to cover her moderate length silver hair. Her amber eyes are passionate and lively.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Bonds: Immigrant, Guardian. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Chrysoprase (80 gp). Fire opal (1500 gp).
Ahlyssa Royston, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She usually wears her brown robe and has her lance always slung over her shoulder. She has a very tight haircut. She wears large thick round spectacles.
Personality: This woman loves writing and to teach people writing more than just about anything. Energy wise she seems alert and responsive.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Miller for hire.
Motivation: She is content; and she'd like to take her coworkers down a peg
Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
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