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NPC Generator

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Advanced [show]


Elizabeth Clapham, Female Human [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and red skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her head has been shaved. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Elizabeth was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Marry her brother to traveling adventurers; and she's looking for her big break

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Clapham, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)7 (-2) 18 (+4)16 (+3)
Skills Insight +7, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs


Dean Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and carries flails. He wears a colorful flower in his brown hair. His fierce gray eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to loving parents in a slum to the north. In his 10th year, his parents were killed by a giants raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Enemies, Poor. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Dean Marlee, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Deep green spinel (120 gp). Banded agate (7 gp). Rock crystal (30 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His white hair is long and unkept. He has a dull look in his violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Mentor, Enemies. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Robert Thackeray, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Alexandrite (500 gp). Hematite (12 gp). Brown-green garnet (80 gp). Black pearl (500 gp).


Social Check DCs


Maynild Hadley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an entirely brown suit with black socks and a vest with buckled shoes. Her hair is cut close to her head. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Maynild grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She is compelled to act according to her religious beliefs; and to be a barkeep again

Bonds: Attractive, Religious, Adventurer, Job. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Maynild Hadley, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Masterwork studded leather. 1 Chain shirt. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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