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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alex Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His brown hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Adventurer. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Alex Prescott, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man wears a white feathered hat and white clothes. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: Born in the north to a Courier, Anselm learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Courier soon after.

Motivation: To reunite with his old friends; and to be a bookbinder again

Ideals: Impeccable. Flaws: Disease, Lazy. Bonds: Rich, Job, Adventurer. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Anselm Lindsay, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (12 gp). Deep green spinel (150 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple blue robe with black stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. He sports a long blonde beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Entrepeneur, Optimist. Flaws: Hedonist. Bonds: Slave, Rich. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Theodoric Yeardley, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Tattersall, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Stableman. Her hair is cut close to her head. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in dagger use. She has achieved small success as a Stableman.

Motivation: Expand her business; and further expansion of business

Ideals: Optimist, Fighting. Bonds: Job, Adventurer, Enemies. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Sarah Tattersall, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)8 (-1) 14 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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