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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drogo Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Gifted from a young age, Drogo studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Hadley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Conway, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a simple blue robe with black stripes complete with hood. Her blonde hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise she seems alert and responsive.

History: She was born in the north. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Ideals: Impeccable, Professionalism. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Ermina Conway, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Millicent Alton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in white turtlenecks beneath a tan coat with green slacks. Her broad hat is riddled with cuts and holes. This violet eyed southerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the south. Through the years after Millicent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Millicent's mother didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Shy, Secretive, Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Millicent Alton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Citrine (30 gp).


Social Check DCs


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, violet shirt, and black tie. He is bristling with hidden weapons, mostly sickles and greatswords. He wears his brown hair up in a very large beehive style do. He has hazel eyes.

Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Criminal record, Family, Poor, Job. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Woods, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs

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