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NPC Generator

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Advanced [show]


Aline Hampton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears black cloth garments or leather armor. Her golden hair is well kept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born into a rich family. Her father took her hunting and taught her how to get in the mind of other creatures. She struck the Fisher job and began her own company from there.

Motivation: To reunite with her old friends; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Criminal record, Job, Rich, Nature, Adventurer. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Aline Hampton, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tight fitting black shirt and pants. His skin is also unnaturally pale. His black hair is long and unkept. His eyes are gray and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 6 years old his parents immigrated from the west. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the west, certain he would find work there.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Enemies. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Raymond Eastaughffe, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 14 (+2)7 (-2)
Skills Investigation +6, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (8 gp). Red-brown spinel (130 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown small hat and brown clothes. He has a blonde handlebar mustache and slicked back blonde hair. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small plains village. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Courier.

Motivation: To be a Fortune-teller again; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Flaws: Secretive. Bonds: Nature, Job. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Manfred Ramsay, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with grey highlights, and long white pants that bunch up around his shoes. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. He has gray eyes and a green hat with a grey feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of drow once and for all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Religious, Family. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Godfrey Barton, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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