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NPC Generator

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Advanced [show]


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Bradshaw, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Aquamarine (1600 gp). Red-brown spinel (40 gp). Amber (40 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. He has gray eyes and a red hat with a white feather.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: Bertram was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Family, Enemies. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Bertram Carlyle, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Payton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing the road beaten gear of a warrior. Her red hair is long and unkept. Her eyes are a pleasant green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Herleva was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: She feels kind of lost in life; and meet up once more with her childhood friend

Ideals: Fighting, Pacifist. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Herleva Payton, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Adelaide Mitchell, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, grey, dusty cloak. Her red hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich southern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 9 years.

Motivation: To prove her worth to the world; and to be a bounty hunter again

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Job, Rich, Military. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Adelaide Mitchell, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills Performance +7, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Rock crystal (30 gp). Sard (30 gp).


Social Check DCs

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