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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Harper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Painter uniform, and a wedding ring on his right hand. His hair is auburn and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, In love, Military. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Anselm Harper, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)6 (-2)
Skills Insight +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Denholm, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and tends to wear a white poncho over her likewise colored trousers and shirt. She has a very tight haircut. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Maynild was born on a far northern island where she grew up under the tutelage of her father, an expert Barrister. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist, Joker. Bonds: Attractive, Religious, Immigrant. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Maynild Denholm, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 7 (-2)16 (+3)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Religious, Nature. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Drogo Halsey, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)14 (+2) 18 (+4)11 (+0)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp.


Social Check DCs


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man is well dressed, constantly wearing a black suit, green shirt, and blue tie. His moppish brown hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Guy hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered painting. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he wants revenge against illithids

Ideals: Athletic, Justice, Artistic. Bonds: Criminal record, Enemies. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Guy Ainsworth, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs

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