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NPC Generator

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Advanced [show]


Geva Ashton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a long, red cloak. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling amber eyes.

Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Humans.

History: She got into the Guard business at a young age. Geva was born on a far northern desert where she grew up under the tutelage of her father, an expert Guard. She struck the Guard job and began her own company from there.

Motivation: To clean up the streets; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Racist. Bonds: Job, Immigrant, Guardian. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geva Ashton, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean red cloak covering his clean studded leather. He sports a flattop hair cut. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Myerscough, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Kendall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his black robe and has his dagger always slung over his shoulder. His white hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: He wants to get laid.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Guy Kendall, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)15 (+2) 17 (+3)10 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp. Jet (110 gp). Zircon (80 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. He is portly but not overly obese. He has no hair. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Guy Sharps, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)17 (+3) 12 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp.


Social Check DCs

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