Isabella Reed, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. She has a dull look in her blue eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Isabella hails from a village terrorized by giants. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.
Ideals: Optimist. Flaws: Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Jade (150 gp). Chrysoberyl (150 gp). Iolite (50 gp).
Ahlyssa Shelley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, blue cloak. Her auburn hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Priest born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She became a Priest soon after.
Motivation: Balancing her hectic life and new Priest responsibilities is difficult.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Spaulding, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His whole body is exceptionally muscular. He wears his blonde hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to have a good time and be beloved; and regain custody of his daughter
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Black star sapphire (1400 gp). Peridot (80 gp). White pearl (50 gp).
Reynard Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his ceremonial dagger ready. He has shaved his head bald. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor, Mentor. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Golden yellow topaz (1500 gp). Peridot (70 gp). Peridot (70 gp). Black opal (500 gp).
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